AI Insights · Timothy · September 2023
Top 5 Business Games in Spain: Q3 2023 Performance
Explore the performance of the top 5 business games on a unified platform in Spain during Q3 2023, featuring trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 business games in Spain showed varied performance across key metrics such as downloads, revenue, and active users. Here’s a detailed look at how these games fared:
My Perfect Hotel from SayGames LTD saw a substantial increase in weekly revenue, peaking at approximately $1.4K in the last week of September. The game also experienced a spike in weekly downloads during mid-August, reaching around 128.8K. Weekly active users surged to a high of 283K in the week of August 21, before stabilizing around 151K by the end of the quarter.
Idle Bank Tycoon: Money Game, published by Kolibri Games GmbH, experienced a decline in weekly downloads, dropping from 20.3K in late June to 5.4K by the end of September. Revenue also showed a downward trend, with the highest weekly revenue being $1.3K in early July and decreasing to about $752 by the end of the quarter. Active users saw a slight decrease from 23.4K in late June to around 20.4K in the last week of September.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd demonstrated a consistent performance in terms of revenue, maintaining around $2.6K to $4.9K throughout the quarter. Weekly downloads peaked at 12.4K in late August but fell to around 5.3K by the end of September. Active users showed a similar trend, peaking at 25.6K in late August and declining to 13.4K by the end of the quarter.
Rent Please! Landlord Sim from Shimmer Games Co., Ltd. experienced a gradual decline in weekly downloads, starting at 13.6K in late June and falling to 2.3K by the end of September. Revenue remained relatively stable, fluctuating between $426 and $911. Active users decreased from 45.7K in late August to 39K by the end of the quarter.
My Toy Shop!, published by Supercent, Inc., saw a significant drop in weekly downloads from 20.7K in mid-August to just under 3K by the end of September. The game’s revenue peaked modestly at $37 in late August and then decreased to $10 by the end of the quarter. Active users hit a high of 37.2K in late August but settled around 23.9K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s website.